Building Wordle in Elixir as a Learning Project

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Building Wordle in Elixir as a Learning Project
Theo Harris discusses his journey as a beginner in Elixir, detailing how he built a version of the popular game Wordle to learn the language and its frameworks. His onboarding process at the web consultancy Alembic was focused on picking apart and reconstructing Wordle using Elixir, Phoenix LiveView, and Tailwind CSS. He underlines the importance of test-driven development, modularity, and separation of concerns while building the game from the command line interface to a full-stack application. Harris also encountered and resolved complex problems, such as handling duplicate letter guesses, through careful consideration and utilization of Elixir's pattern matching and functional paradigms. These challenges helped solidify his understanding and reinforce best practices early in his development career.

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